To use this feature, all you need is a webcam and a neutral background onto which you can project whatever image you want. Thanks to Logitech Capture, you can also set a background image with Chroma Key technology. This way, you can save tons of time by setting the correct video parameters depending on whether you want to share it via YouTube, Twitch, or with your contacts. One of the key aspects of Logitech Capture is its built-in video editor, which you can use while recording. Thanks to all the options offered by this tool, you don't need an expensive camera to make high-quality audiovisual content all you need is a Logitech webcam. If you’re looking to reduce the file size of a few GIFs I’d highly recommend it but of course it isn’t ideal for optimising in bulk.Logitech Capture is a program designed for recording video with Logitech webcams. I did see pretty big reductions in GIF file size with little-to-no compromise on quality using this GIF optimisation tool (some as much as 75% and puts Photoshop to shame). There is also the issue of html5 video autoplay being blocked/disabled by most mobile browsers, which requires some hackery.įor those interested I tried using gifsicle (through grunt plugin grunt-contrib-imagemin) but was seeing such minimal reductions in file sizes that I gave up. There are some caveats for webm though, mainly around support for the format and the ‘shareability’ of webm over GIF (pretty much the same issue). So as Chuck mentioned it comes down to intended use. However for shorter ‘vector-based’ animations I found GIFs to be sharper and of an acceptable file size. For animated images with photographic qualities it seems to be a no brainer – the end results being nigh inseparable. I read this article just the other week which demonstrates the massive reduction in page weight using webm as an alternative in instances where multiple animated images are used. No matter which way I create the GIF, I always blast it through ImageOptim.Īs far as photo-based GIFs go, I’ll agree with you. This example produced this: An 16 second 800×582 GIF at only 137K ain’t bad. Create one keyframe for each layer, in which that is the only layer turned on.Open the Timeline strip and create a keyframe animation.Put them into a single Photoshop file as layers.For example, I might take a bunch of window screenshots of exactly the same size that are step-by-step how to do something. I reach for it when I have a GIF I want to make where I control each frame very specifically. Photoshop can be useful on existing GIFs, as you can open them, then Save for Web where you can resize it, and change things like color information, which all affect the file size.īut Photoshop can actually make GIFs as well. Hot tip: you can drag the window itself even while recording. It’s quite satisfying creating GIFs that do the job with a tiny file size, when you can. If you’re showing something that instantly changes states, you can bump it down. If you’re showing something that requires fairly smooth animation you can bump it up. The best part though is that you can set the FPS (Frames Per Second), which has an enormous impact on the file size. If you need smaller or bigger, you can usually zoom the browser in or out before recording to accommodate that. I like how you can make them any size you want. You can drag the window for sizing, or set exact values. It’s a transparent window you position over what you’d like to record, push Record, push Stop. LICEcap has just a minimal user interface. This is my most-used GIF making app these days, but the limited options, like not being able to do much to control file size, do sometimes push me to other apps.
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